Runescape mobile release date (exact date revealed)

Move over Tinder, Runescape mobile is coming! Wave your free time goodbye as the game we all love and will become more accessible in the near future when it comes to handheld electronic devices! Playing something on your phone had transformed from minimalistic pixelated 80’s like gaming to modern and immersive experiences with titles like GTA became available on the go. Runescape has finally embraced this tendency as luckily for us players; it is officially coming to mobile devices! Both RS3 and OSRS should become playable on clients available for your mobile in Winter 2018. But what do we know so far about OSRS and RS3 mobile? Probemas got the most sought-after answers right here!

What is Runescape for mobile?

Since the dawn of time, Runescape has been a PC-only game, but it looks like things are about to change with the Runescape 3 and Old School Runescape mobile being announced. In its pure essence, RSMobile is just an application or mobile client which should allow you to enjoy Runescape to the fullest via your handheld device. So far, it is only announced that the client is coming to iOS and Android. Sad news for Windows Phone and Amazon users as they will have to wait for future announcements. In the past, some videos surfaced with gamers playing RS on their PSP or other devices, but they were profoundly emulated versions, so only 17 years after its initial release date, we should get a mobile version. Also, there are going to be two separate applications for the two different Runescapes: RS3 and OSRS.

Release date

This subject is room for a little bit of speculation. Since both official Jagex social media accounts and Runescape website have not announced an official release date, except revealing that it will be launched during winter 2018. All of us could use some deduction to clear out a possible release. Even though it was scheduled and expected to be released in 2017, due to some technical difficulties and obstacles was delayed and pushed back to Q2 of 2018. Beta version only housing 2000 players was opened for six days during February 2018. The experiences they had can be found on social media or Youtube with most of them getting into detail with a lot of the features. That was only a beta and devs would likely improve upon a lot of things so expect differences and changes between their initial reactions and your final experience with the released game. The beta version also saw postponement from the latter part of 2017 to the mentioned date in February 2018. So it seems like the team responsible for Runescape mobile launch is facing some difficulties in some areas. Whether it is related to servers or optimisation for cross-platform devices and operating systems – we cannot know because Jagex and RS teams have been quite secretive, but don’t be surprised to see a bit more delays. One of the forum posts in the RS forums was made by an employee of Jagex responsible for RS mobile; he stated that approaching a situation when millions of mobile players want to log in and play is something they will have to adapt along the way. Such a challenge is not something you can prepare for, so we could expect to see some downtime on servers or lag during the beginning of the mobile era. Overall, the beta was accepted quite positively, but we won’t know unless you tried it yourselves. It’s just like with exotic food; you won’t know how it will end up unless you try it... Now it is official! For both iOS and Android Old School RuneScape mobile release date is October 30th! As for Runescape 3 Probemas team has reached a mutual consensus that RS3 mobile is going to be launched in the days of December, 2018.

Technical requirements and performance

So far it is known that everyone with a Runescape account will be able to immerse themselves in the RS Mobile experience entirely. However, as mentioned before, there will be two individual applications: one for Old School version and the other for Runescape 3 respectively. The Old School app should use under 100 MB of space on your phone while the RS3 application should take roughly the same, but a bit more rounded out. Just as with Runescape on PC, RSMobile will require a constant and fluent connection to the internet and developer blogs state that while running, the application should consume only between 0.5 to 2 MB of data. This information was a relief to constant followers of the development process since one of the dev blogs stated that an average data consumption of 103 MB an hour was measured. However, the 0.5-2 MB figure is not entirely accurate since some of the data has to be pre-cached. Our recommendation would be playing while connected to a Wi-Fi first and then moving on to Mobile Data if such needs occur because your experience with data consumption could differ so be cautious. Tests on Samsung Galaxy S8 and Razer Phone showed that battery drainage is 8-12 percent per hour, but on phones, with smaller performance capacities and batteries, this rate is probably going to be even higher. Moreover, details regarding minimum specs have been unclear, but devs say that with the newest phones, framerate revolves around the 60 mark, so it is safe to say that if you have a new phone – running Runescape Mobile is not going to be an issue. As for older device users – it should be possible, but fluidity and full immersion could be out of reach if you are using a potato phone, so maybe this is just the right time to upgrade your portable rig?

Differences between PC and mobile

There are some, but as RS devs mentioned, they try to keep them to a complete minimum. For instance, the HUD and icon positions look to have been moved a bit, with the combat interface, music and friend lists are moved to one side of the screen while inventory, quest info along with others travelled to the other side. This move seems a logical choice with a smaller screen, making features more accessible for mobile users. The game itself should not differ in any ways whatsoever. If you want to secretly enjoy that new Taylor Swift song – popping up Spotify while playing Runescape is possible, and you can quietly enjoy every second of skilling or making money while the tune bangs your eardrums. Spent every penny on RS gold from Probemas? Don’t worry, RS for mobile is entirely free. Have a massive PK battle in a few minutes or a cocky trash-talker challenged you on a forum? Just relax, grab your device, and you can log in and make him, or her eat their words in the Sand Casino or the Wilderness. Just be careful not to lose everything as hot temper does not lead to success in Runescape as we all very well know… In all seriousness, the RS mobile version should embrace every bit of Runescape we fell in love with and co-join that with the current benefits of mobile devices.

Will Probemas services work on OSRS and RS3 mobile?

Most definitely! What kind of service would we be if something as massive as this in the Runescape community would be excluded from our plans? In the end, RS Mobile is just a way to connect to the Runescape world, so your account and progress remain the same, but you can still trust us as the premiere and number 1 destination with regards to Runescape gold related needs. Prices stay the same, your purchase history and bonuses will apply, and everything will go according to plan with RS mobile as well.

Conclusion and advice

Well, what seems to have been a few years in the making is finally becoming a reality. Runescape should have been available on mobile in the past, but it is better late than never, right?... With tons of pros and advantages lurking in the horizon, Probemas team is delighted with the prospect of Runescape being more and more accessible to players but it is entirely up to the developers to take this experience to the next level and level it out with the daily feels that PC users get. Because that is the only worrying factor, whether this becomes an entirely playable experience and a very cool way to game on the go or just a trendy new way to pick up loot or walk from point A to point B. The UI seems not to be on-par with the PC, and one misclick (which on handheld devices happens much more often) could lead to severe and dire consequences in RS so we think that players should be cautious when doing something extreme or radical like combating bosses or PK'ing, etc. in the first runs. Some Youtubers have shown the combat, and on a smaller screen, it just seems like the margin for error is just too small. We suggest you try it out on a more casual background, fight weaker mobs or just explore the world a bit, see how you feel and let the game come to you, don’t force things. Nevertheless, this new way to play Runescape, if done right, could completely change the landscape and players could now participate in Clan wars or just own their opponents in the back of a car or the metro. This just seems like a remarkable possibility, and we hope that everything turns out just how we expect it to be – Runescape-tastic!

 

Everything you need to know about Runescape Mobile Beta: Update September 4th, 2018

As of today, Runescape mobile and Runescape itself have been surrounded by massive hype, expectations and chaotic updates. The latest Duel Arena update caused a ruckus in the gold-selling economy, and the prices have risen. However, Probemas still have awesome discounts that get you up to 5% more GP when you are buying RS gold. Just use the code „Mobile“ for 3% extra gold on your next purchase. Getting back to the topic of RS Mobile we can boldly state that thanks to the almost universally positive reception of the OSRS Mobile launch for Android devices, Jagex have fully immersed themselves into launching the game for iOS. In mid-August, they have announced a future 10,000 player closed beta for iPhone, iPad or iPod users.

So, is it already available for iOS users?

Well, not exactly. On the official Runescape Mobile site you can only register interest to get a notification when the beta is available. If we compare this to the Android situation, this registration means that iOS RS Mobile version could be public in the coming month, give or take a few weeks. Right now, there is the final beta release which was launched on the 30th of August. It’s invite-only so if you missed your chance, don’t worry too much and keep playing the PC version until mobile comes out.

How is the game looking so far?

Great. If it could be described in one word. Well, it is not perfect, but it does receive quite a lot of attention from the modding team. Lots of HUD and interface related issues are being fixed very quickly. Things as enlarging the world icon near the mini-map or making the overlays more transparent have been added almost instantly after users complained about something being wrong.

Final words from Probemas

Stay patient while the mobile versions are not available entirely to both Android and iOS owners. Probemas will post updates when something major happens with the mobile version of the game, so stay tuned!